Inquisitor

From Limit Ragnarok Wiki
Jump to: navigation, search

Stats Bonus

Status Bonus

Trait Bonus

STR = 10
AGI = 10
VIT = 6
INT = 8
DEX = 8
LUK = 1

POW = 9
STA = 6
WIS = 4
SPL = 3
CON = 5
CRT = 6

Job Tree

Basic 1st 2nd Transcendent 3rd 4th
RTENOTITLE RTENOTITLE RTENOTITLE RTENOTITLE RTENOTITLE Inquisitor
Novice Acolyte Monk Champion Sura Inquisitor
Base Level 99 Base Level 99 Base Level 99 Base Level 99 Base Level 200 Base Level 250
Job Level 10 Job Level 50 Job Level 50 Job Level 70 Job Level 70 Job Level 50



Skills

1st Job Skills
Skill Name Max Level Skill Form Short Description
RTENOTITLE Basic Skill 9 Passive Enable the use of Basic Interface Skills. (Trading, Emoticon, Sitting, Chat Room, Party, Kafra and at Max Level enables job change.
RTENOTITLE First_Aid 1 Supportive Use 3 SP to restore 5 HP.
RTENOTITLE Divine Protection 10 Passive Reduces damage from Undead and Demon monsters.
RTENOTITLE Demon Bane 10 Passive Increases damage against Undead and Demon monsters.
RTENOTITLE Ruwach 1 Active Reveals hidden enemies.
RTENOTITLE Pneuma 1 Supportive Creates a 3*3 barrier which protects you from all ranged physical attacks.
RTENOTITLE Telport 2 Active Teleports yourself to a random spot or to your save point.
RTENOTITLE Warp Portal 4 Active Creates a warp portal to a selected destination. The destinations that can be selected are set up by using /memo. You are up to 3 memo points max. If you choose to make a 4th memo, it'll remove the first one you made. Requires a Blue Gemstone.
RTENOTITLE Heal 10 Supportive Heals the target.
RTENOTITLE Increase Agility 10 Supportive Increases movement speed, AGI and ASPD.
RTENOTITLE Decrease Agility 10 Supportive Decreases movement speed and AGI.
RTENOTITLE Aqua Benedicta 1 Active Creates a Holy Water by standing on a water spot. Requires an Empty Bottle.
RTENOTITLE Signum Crucis 10 Active Decreases DEF of all Undead monsters on the caster's screen.
RTENOTITLE Angelus 10 Supportive Increases DEF and MaxHP.
RTENOTITLE Blessing 10 Supportive Increases STR, DEX, INT and HIT
RTENOTITLE Cure 1 Supportive Cures Blind, Confusion and Silence status.
RTENOTITLE Holy Light 1 Offensive Holy magical attack.

 

2nd Job Skills
Skill Name Max Level Skill Form Short Description
RTENOTITLE Dodge (Flee) 10 Passive Adds 1~15 Flee.
RTENOTITLE Explosion Spirits (Fury) 5 Supportive Increases critical rate of attacks by 10~20, also enables use of Guillotine Fist.
RTENOTITLE Asura Strike (Guillotine Fist) 5 Offensive Deals a single attack consuming all of the caster's SP to deal massive damage. Requires 5 Spirit Spheres. When used in a combo, can be used even if there is only 1 spirit sphere remaining. You lose all SP and disables SP Regeneration for 5 minutes. Increases damage when there is more than 6 spirit spheres remaining at the time of casting.
RTENOTITLE Iron Hand(Iron Fists) 10 Passive Increases damage done with knuckle class weapons by 3~30.
RTENOTITLE Steel Boddy (Mental Strength) 5 Supportive For 30~150 seconds, reduce incoming damage you receive by 90%. You move and attack slower, and cannot use active skills.
RTENOTITLE Investigate (Occult Impaction) 5 Offensive Consumes a single spirit sphere to attack a single target (ATK×3.5~9.5), damage is higher based on the target's DEF. Additional 50% damage if target is under Blade Stop.
RTENOTITLE Chain Combo (Raging Quadruple Blow) 5 Offensive Deals 4 hits in rapid succession to a single target at ATK×2~4, this skill is only usable in the delay after Raging Trifecta Blow. When used with a Knuckle type weapon, damage is increased by 6x.
RTENOTITLE Combo Finish (Raging Thrust) 5 Offensive Deals up to 3~5.4× damage to a single target, but is only usable in the delay after Raging Quadruple Blow.
RTENOTITLE Triple Attack (Raging Trifecta Blow) 10 Passive Enables regular melee attacks to hit a target three times at ATK×1.2~3.0 instead of once by 30% chance on all levels.
RTENOTITLE Blade Stop (Root) 5 Active Catch an enemy's sword mid-attack in 0.5~1.3 seconds, locking the Monk and the attacker in place for 10 seconds. Boss monsters are only held for 2 seconds. 
RTENOTITLE Body Relocation (Snap) 1 Active Instantly transports the Monk to a targeted cell as long as a direct path to that cell exists.
RTENOTITLE Spirit Recovery (Spiritual Cadence) 5 Passive Enables the Monk to regenerate HP and SP at anytime by sitting even if over 50% weight.
RTENOTITLE Absorp Spirits (Spiritual Sphere Absorption) 1 Supportive Allows the Monk to recover SP by absorbing previously summoned spirit spheres.
RTENOTITLE Call Spirits (Summon Spirit Sphere) 5 Supportive Allows the Monk to summon 1~5 spirit spheres which enable many powerful attacks.
RTENOTITLE Finger Offensive (Throw Spirit Sphere) 5 Offensive Throws a spirit sphere at a single target to deal  800%~1600% ATK damage. Additional 50% damage if target is under Blade Stop.
RTENOTITLE Push Palm Strike (Raging Palm Strike) 5 Offensive While in the fury state, deals up to 700% atk and knocks target back 3 cells.
RTENOTITLE Tiger Fist (Glacier Fist) 5 Offensive Deals up to 1250% atk with a chance to immobilize target for 1 second.
RTENOTITLE Chain Crush Combo 10 Offensive In the delay after Glacier Fist or Raging Thrust, deal up to 2000% damage over 5 hits.
RTENOTITLE Dangerous Soul Colect (Zen) 1 Active Summon 5 Spirit Spheres at once.

 

3rd Job Skills
Skill Name Max Level Skill Form Short Description
RTENOTITLE Gentle Touch-Cure 5 Supportive Cures abnormal status effects and heals the target.
RTENOTITLE Gentle Touch-Convert 5 Supportive Increases the ATK and ASPD of the target at the cost of reducing Max HP.
RTENOTITLE Gentle Touch-Revitalize 5 Supportive Increases Max HP, HP regen and reduces a flat amount of damage.
RTENOTITLE Gentle Touch-Silence 5 Supportive Deals damage with a high chance of inflicting Silence.
RTENOTITLE Gentle Touch-Energy Gain 5 Supportive Allows the gain of spirit spheres when dealing or receiving damage.
RTENOTITLE Power Absorb 1 Supportive Absorbs all spirit spheres in a 5x5 area and recovers SP accordingly.
RTENOTITLE Power Implantation 1 Supportive Transfers all spirit spheres owned to a target.
RTENOTITLE Lightning Walk 5 Supportive When targeted by a ranged or magic attack, blocks the damage and moves instantly to the opponent's position by chance. Buff lasts 5~9 seconds or until activated once.
RTENOTITLE Cursed Circle 5 Active Immobilizes and silences enemies in a 3x3~7x7 area around the caster.
RTENOTITLE Full Throttle 1 Active Fully restores HP when cast and increases movement speed the skill's duration. All stats +20%.
RTENOTITLE Cescent Elbow 5 Offensive When activated, there is a chance to reflect the damage of one enemy melee attack.
RTENOTITLE Dragon Combo 10 Offensive Deals damage to the target, allowing Fallen Empire to be chained afterward.
RTENOTITLE Earth Shaker 5 Offensive Deals damage in a 11x11 area, revealing and dealing additional damage to any hidden opponents.
RTENOTITLE Fallen Empire 10 Offensive Deals large damage to an opponent, only usable after Dragon Combo. The target cannot move for 0.5~2.5 seconds.
RTENOTITLE Flash Combo 5 Offensive Autocasts Dragon Combo, Fallen Empire, Tiger Cannon, and Sky Blow in rapid succession. Adds 40~120 ATK for the duration of the skill.
RTENOTITLE Gate of Hell (Hell Gate) 10 Offensive Consumes up to 20% SP and 5 spirit spheres to deal large damage. Damage increases when used with lower HP.
RTENOTITLE Ride in Lightning (Lightning Ride) 5 Offensive Uses 1~5 spirit spheres to deal damage in an area. Damage increases with higher DEX or a Wind element weapon.
RTENOTITLE Howling of Lion (Lion's Howl) 5 Offensive Inflicts Fear status to targets in a 7~15 cell radius, and remove buffs from Maestro or Wanderer songs.
RTENOTITLE Knuckle Arrow 10 Offensive Consumes 1 spirit sphere to attack a target from long distance, moving instantly to the target and knocking them back. Additional damage is dealt if the target hits an obstacle.
RTENOTITLE Rampage Blast 5 Offensive Consumes all spirit spheres to deal damage in a 7x7 area, proportional to the number of spheres used.
RTENOTITLE Rising Dragon 10 Offensive Increases maximum spirit spheres, instantly summoning the maximum amount and entering Fury status. Also increases Max HP and SP. Lasts 30~165 seconds.
RTENOTITLE Sky Net Blow (Sky Blow) 5 Offensive Deals damage in an area, knocking targets back by 3 cells. AGI increases the damage.
RTENOTITLE Tiger Cannon 10 Offensive Requires the caster to be in Fury and consumes 2 spirit spheres to deal AoE damage around the target, while consuming the caster's own HP and SP. Can be chained after Fallen Empire for additional damage.
RTENOTITLE Windmill 1 Offensive Deals damage in a 5x5 area around the caster, forcing players to sit and stunning monsters for 1~4 seconds.

 

4th Job Skills
Skill Name Max Level Skill Form Short Description
FaithfulWill.png Will of Faith 10 Passive Strengthens your faith of destruction by increasing your physical damage against and decreasing damage taken from Demon and Undead monsters.
SincereFaith.png Sincere Faith 5 Supportive Strengthens your faith by increasing the ASPD and Perfect HIT. Can't be used together with Powerful Faith and Sincere Faith.
FirmFaith.png Firm Faith 5 Supportive Strengthens your faith by increasing the MaxHP and RES. Can't be used together with Powerful Faith and Sincere Faith.
PowerfulFaith.png Powerful Faith 5 Supportive Strengthens your faith by increasing the ATK and P ATK. Can't be used together with Firm Faith and Sincere Faith.
FirstBrand.png First Brand 5 Offensive Inflicts melee physical damage to a target and surrounding enemies and inflicts Brand Status. The damage further increases based on the caster Based Level and POW. 
FirstFaithPower.png First Faith Power 5 Supportive Accepts the true faith and enter the battle. Removes the consumption of Spirit Sphere of Fallen Empire during skill duration.
SecondFaith.png Second Faith 5 Offensive Can only be used when First Faith Power, Judge or Third Exorcism Flame is active. Inflicts melee physical damage to the target marked with Brand or Judgement Brand and surrounding enemies. The target marked with Brand status will then be marked by Judgement Brand and its duration will be refreshed as well. The damage further increases based on the caster Based Level and POW.
ThirdPunishment.png Third Punish 5 Offensive Can only be used when First Faith Power, Judge, Third Exorcism Flame is active. Inflicts melee physical damage to a target marked with  Judgement Brand and surrounding enemies. Judgement Brand will be removed from all targets afterwards. The damage further increases based on the caster Based Level and POW.
Judge.png Judge 5 Supportive Can only be used when First Faith Power is active. Performs judgement on evil deeds by becoming a divine judgement agent. When Judge is active, removes the consumption of Spirit Sphere of Fallen Empire and Flash Combo.
SecondJudgment.png Second Judgement 5 Offensive Can only be used when Judge or Third Exorcism Flame is active. Inflicts melee physical damage to target marked with Brand and Judgement Brand and surrounding enemies. The target marked with Brand status will then be marked by Judgement Brand and its duration will be refreshed as well. . The damage further increases based on the caster Based Level and POW.
ThirdConsecration.png Third Consecration 5 Offensive Can only be used when Judge or Third Exorcism Flame is active. Inflicts melee physical damage to a target marked with  Judgement Brand and surrounding enemies. Judgement Brand will be removed from all targets afterwards.  The damage further increases based on the caster Based Level and POW.
ThirdExorcismFlame.png Third Excorcism Flame 5 Supportive Can only be used when Judge is active. Become the flame of annihilation to kill all monsters. When Third Exorcism Flame is active, removes the consumption of Spirit Sphere when using Fallen empire, Flash combo and Tiger Cannon.
SecondFlame.png Second Flame 5 Offensive Can only be used when Third Exorcism Flame is active. Inflicts melee physical damage to the target marked with Brand or Judgement Brand and surrounding enemies. The target marked with Brand status will then be marked by Judgement Brand and its duration will be refreshed as well. The damage further increases based on the caster Based Level and POW.
ThirdFlameBomb.png Third Flame Bomb 5 Offensive Can only be used when Third Exorcism Flame is active. Inflicts melee physical damage to the target marked with Judgement Brand and surrounding enemies Judgement Brand will be removed from all targets afterwards. Increases number of hits up to 3 times depending on remaining  Spirit Sphere. The damage further increases based on the caster Based Level and POW.
OleumSanctum.png Oleum Sanctum 5 Active Baptizes nearby enemies by inflicting ranged physical damage, granting a debuff to the targets which will receive additional damage from ranged physical damage for the skill duration. The damage further increases based on the caster Based Level and POW. It requires 523.pngHoly Water for you to use this skill.
ExplosionBlaster.png Explosion Blaster 5 Offensive Inflicts ranged physical damage by sending a powerful detonation bomb to nearby targets. If the target has Oleum Sanctum status active, it will deal more damage. The damage further increases based on the caster's Based Level and POW.
MassiveFlameBlaster.png Massive Flame Blaster 10 Offensive Creates a powerful explosion to inflict ranged physical damage to nearby enemies. Deals additional damage to Demon and Brute monster.  The damage further increases based on the caster Based Level and POW.

Gallery - Fan Arts