Night Watch

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Stats Bonus

Status Bonus

Trait Bonus

STR = X
AGI = X
VIT = X
INT = X
DEX = X
LUK = X

POW = X
STA = X
WIS = X
SPL = X
CON = X
CRT = X

Job Tree

Basic Extended Extended 2nd
NOVICE.gif GUNSLINGER.gif REBELLION.gif
Novice Gunslinger Rebel
Job Level 10 Job Level 50 Job Level 65



Skills

Extended Job Skills
Skill Name Max Level Skill Form Short Description
RTENOTITLE Basic Skill 10 Passive Enable the use of Basic Interface Skills. (Trading, Emoticon, Sitting, Chat Room, Party, Kafra and at Max Level enables job change.
RTENOTITLE First Aid 1 Supportive Use 3 SP to restore 5 HP.
RTENOTITLE Single Action 10 Passive The most basic Gunslinger skill. Increases HIT and ASPD when equipped with a gun.
RTENOTITLE Snake Eyes 10 Passive Increases HIT and attack range when using guns.
RTENOTITLE Chain Action 10 Passive When normally attacking, adds the chance of dealing double damage.
RTENOTITLE Gatling Fever 10 Supportive Greatly boosts ASPD when casted, at the cost of movement speed and Flee. Must be used with a Gatling-type weapon.
RTENOTITLE Coin Flip 5 Supportive Flips a coin, and upon success, the user will gain a coin. Upon failure, the user loses a coin.
RTENOTITLE Disarm 5 Supportive Aim at an enemy's appendages to reduce their offensive capabilities.
RTENOTITLE Increase Accuracy 1 Supportive Consumes 4 coins to boost the caster's HIT by 20, as well as DEX and AGI by 4 for one minute.
RTENOTITLE Last Stand 1 Supportive Consumes 1 coin to increase the caster's ATK by 100, and ASPD by 15% for 15 seconds.
RTENOTITLE Gunslinger's Panic 1 Supportive A buff skill that consumes 2 coins. Reduces HIT by 30, damage dealt by long-range attacks by 20% and increases FLEE by 30. Lasts 30 seconds.
RTENOTITLE Cracker 1 Supportive Uses a single coin to Stun an enemy. The closer the enemy, the higher the success rate.
RTENOTITLE Coin Fling 1 Supportive Use up to 5 coins to deal damage to an enemy while reducing the target's DEF stat.
RTENOTITLE Trigger Happy Shot 10 Offensive Rapidly fires 5 bullets at an enemy.
RTENOTITLE Desperado 10 Offensive Sprays a surrounding area full of lead, hitting enemies anywhere from 0 to 10 times.
RTENOTITLE Tracking 10 Offensive Take aim with a Pistol or Rifle on a target to deal significant damage to a target.
RTENOTITLE Crowd Control Shot 10 Offensive Fires a blast strong enough to knock back a target 5 cells.
RTENOTITLE Full Blast 10 Offensive Sprays a round of 10 bullets at a single target.
RTENOTITLE Spread Shot 10 Offensive Cover an area with intense fire. Uses 5 bullets or spheres.
RTENOTITLE Gunslinger Mine 10 Offensive Launches a grenade onto the ground that acts like a mine.
RTENOTITLE Wounding Shot 5 Offensive Fires a bullet that is capable of piercing defenses while causing the Bleeding status.
RTENOTITLE Bull's Eye 1 Offensive Uses 1 Coin to deal 500% damage to Demi Human and Brute enemies. Has a 0.1% chance to inflict Coma status.
RTENOTITLE Triple Action 1 Offensive Uses 1 coin to shoot an enemy three times, dealing 450% total damage.
RTENOTITLE Magical Bullet 1 Offensive Uses 1 coin to launch a Ghost-property attack that does not consume any bullets.

 

Extended 2nd Job Skills
Skill Name Max Level Skill Form Short Description
RTENOTITLE Heat Barrel 5 Supportive Consume all coins to increase ASPD and ATK while decreasing Hit rate.
RTENOTITLE Eternal Chain 10 Supportive Consume one coin to receive buff that provides Chain Action to all weapon types for the caster.
RTENOTITLE Platinum Altar 5 Supportive Requires silver or purifying bullets. Consume all coins to Increase ATK. Reduces damage from Undead. Cast a holy barrier.
RTENOTITLE Rich's Coin 1 Active Consume 100 zeny to generate 10 coins. Coin Flip no longer fails.
RTENOTITLE Flicker 1 Active Activate all Howling Mines and Bind Traps on screen.
RTENOTITLE Crimson Marker 1 Active Mark a target for 50 seconds that reduces movement speed, tracks the enemy on the minimap. 3 targets max.
RTENOTITLE Bound Trap 5 Active Ground area trap that slows enemies in AoE. Flicker consumes the trap to deal damage to affected enemies. Max of 1 trap at a time.
RTENOTITLE Fallen Angel 1 Offensive Move to targeted location immediately and activate 100% damage bonus for Desperado.
RTENOTITLE Fire Dance 10 Offensive Deal damage to all enemies in 5 × 5 around caster.
RTENOTITLE Shattering Storm 5 Offensive Shoot target and 7 × 7 around target to destroy enemy's headgear.
RTENOTITLE Banishing Buster 10 Offensive Shoot target to remove up to 12 random buffs or debuffs.
RTENOTITLE Slug Shot 5 Offensive Shoot target with devastating ranged physical attack. Accuracy is lessened by increased range
RTENOTITLE Mass Spiral 5 Offensive Fires special bullet to deal more damage based on targets defense.
RTENOTITLE Anti Material Blast 5 Offensive Damage target and reduce demi-human resistance by up to 50% for 20 seconds.
RTENOTITLE Hammer of God 10 Offensive Drop the God's Hammer on All targets marked by Crimson Marker. Hit random targets there are no active marks. Deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby targets.
RTENOTITLE Quick Draw Shot 1 Offensive Shoot all targets on screen affected by Crimson Mark, cast after Chain Action proc.
RTENOTITLE Howling Mine 5 Offensive Attach sticky bomb to a target that when activated with Flicker, blows up in an AoE around the target.
RTENOTITLE Dragon Tail 10 Offensive Fires a  Dragon Tail Missile at a target, dealing damage to them and all foes around them. Deal additional damage against a target marked by Crimson_Marker. This additional damage also affects nearby target.
RTENOTITLE Fire Rain 5 Offensive Fire bullets at a 3 × 10 cone in front of caster.
RTENOTITLE Round Trip 10 Offensive Damage and knockback all targets in an area around the caster.

 

Extended 3rd Job Skills
Skill Name Max Level Skill Form Short Description
TheVigilanteatNight.png The Vigilante at Night 5 Offensive Gatling gun and shotgun exclusive skill. Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user. When using the skill with gatling gun, ignores physical defense of targets and deals damage for 7 hits, when using the skill with shotgun, deals damage for 4 hits. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
OnlyOneBullet.png Only One Bullet 5 Offensive Rifle and revolver exclusive skill. Fires a single shot to the target, inflicts long ranged physical damage. When using the skill with revolver, ignores physical defense of target, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half.  If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
PFI.png P. F. I. 10 Passive increases P.Atk.
IntensiveAim.png Intensive Aim 1 Supportive  When using this skill, switch to the focus aiming mode. Can't be move while in focus aiming, aiming count is accumulated by 1 every 0.5 seconds. Aiming count can be accumulated up to 10, and if the user leave the standing cell due to certain effect such as being knocked-back, the aiming mode is canceled and aiming count is reset.
SpiralShooting.png Spiral Shooting 5 Offensive Grenade launcher and rifle exclusive skill. Fires the bullet imbued with swirling power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri.
HiddenCard.png Hidden Card 10 Supportive Takes an elixir that maximizes Night Watch's shooting ability. When using this skill, increases long ranged physical damage and P.Atk for 300 seconds. 
MagazineforOne.png Magazine for One 5 Offensive Gatling gun and revolver exclusive skill.  Fires the multiple bullets to the target, inflicts long ranged physical damage. When using the skill with gatling gun, deals damage for 10 hits and consumes 10 equipped bullets, when using the skill with revolver, deals damage for 6 hits and applies critical damage, the critical chance is the user's Cri and consumes 6 equipped bullets. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
WildFire.png Wild Fire 5 Offensive shotgun and grenade launcher exclusive skill. Fires the bullet towards the ground, inflicts long ranged physical damage to all targets within range. When using the skill with shotgun, deals more damage than grenade launcher but with narrower area, when using the skill with grenade launcher, deals damage in wider area than shotgun. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
GrenadeMastery.png Grenade Mastery 10 Passive By understanding the grenades, increases CON and increases grenade type skills damage.
BasicGrenade.png Basic Grenade 5 Offensive Throws the grenade towards the ground, inflicts long ranged physical damage to all targets within range. Deals additional damage depends on level of Grenade Mastery user learned, user's base level and CON. 
HastyFireintheHole.png Hasty Fire in the Hole 5 Offensive Throws 3 grenades towards the ground in a row, inflicts long ranged physical damage to all targets within range. The 3 grenades explode for 3 times with an interval of 0.3 seconds, the first explosion has an area of effect by 5 x 5 cells, the second explosion has an area of effect by 7 x 7 cells, the third explosion has an area of effect by 9 x 9 cells. Deals additional damage depends on level of Grenade Mastery user learned, user's base level and CON.
GrenadesDropping.png Grenades Dropping 5 Offensive Throws a bunch of grenades towards the sky and drops them in random area every 0.25 seconds for 4 seconds, inflicts long ranged physical damage to all targets within range. Deals additional damage depends on level of Grenade Mastery user learned, user's base level and CON.
MissionBombard.png Mission Bombard 10 Offensive Drops the large bomb with 9 x 9 cells explosion range on the target cell,  inflicts long ranged physical damage to all targets within range, then follow by dropping 3 small bombs with 5 x 5 cells explosion range every 0.25 seconds for 10 seconds, inflicts long ranged physical damage to all targets within range. Deals additional damage depends on level of Grenade Mastery user learned, user's base level and CON.
GrenadeFragment.png Grenade Fragment 7 Active Applies elemental powder on the surface of throwing grenade, endows elemental property to it.
AutoFiringLauncher.png Auto Firing Launcher 5 Supportive Activates the automatic grenade launcher. as a chance to auto-cast Basic Grenade, Hasty Fire in the Hole and Grenade Dropping as the skill level as user learned when dealing normal physical damage. Triggered skills and trigger chance are different depends on skill level.

Player Guides

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